Quote:
Originally Posted by ppppenguin
Back around 1984 I was working on 1024*1024 32 bit graphics systems. This was really exotic back then with cages full of massive cards and hefty 5V PSUs.
The company was using delta gun CRT monitors with these brutes. ISTR they were Mitsubishi. It was exceedingly difficult to get these monitors purity and convergence good enough for the high end graphic arts stuff we were doing. Nightmare would be a good desciption. They said they had tried an inline gun monitor but it wasn't good enough.
Apart from re-designing the graphics generators to lower the cost, my job was to evaluate the latest monitors and prove they were up to the job. I settled on a Barco high resolution jobbie with inline guns. Can't remember if it had dots or stripes. Purity and convergence were a doddle, generally OK out of the box. All I had to do was convince the picky arty types that they were at least as good as the delta gun monitors. It was blatant to anyone that they were good, the only weakness was that the absolute resolution was a fraction worse than the delta guns.
The production and test people were grateful for the change. Basically if the new monitor looked right, then it was right. No more finicky purity measuements with a colour analyser and seeing if the result was within tolerance.
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1024x1024 32 bit? in 84?? had no idea they had that back then...
in 84, i was a very VERY young kid, playing games in 320×200 in 16 colors, on my dad's ibm 5150